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There doesn't seem to be a way to skip it or reject the gift, which you may want to do sometimes. My bigger complaint is that if you receive a gift, you must use it. However, this does help with game balance if the gifts were too easy or too good, then games would probably go on forever. Also, some of them seem almost as likely to backfire as to actually damage your opponent. Since you have to "throw" them, it can be a bit difficult to get them to go where you want. Really my only gripe with the game is with the gifts.
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Just use the in-game interface and you'll be good to go in no time. Also, there is a Tutorial mode which helps you learn the ropes.Īnd setting up for a LAN game is quite easy. There is a bit of a learning curve as you get used to the game and its controls, but it's quite easy compared to many other strategy games. There's also a "Sandbox" mode where you can just build things for fun. It's a game of building things up and knocking them down. But you also want them to be stable, in case an opponent's gift topples your hard work. Who didn't play with blocks as a kid? In this game, you are challenged to build your towers as high as you can. It's much more than I expected from a student-made game.Īs for the gameplay itself, it's quite fun. It includes the option of AI opponents, and the option for team play. The game is very polished, and all of the game options are configurable, including the gifts. A strategy game about blocks? Meh.īut now that I've tried it, I think it has real potential. I must admit that this game certainly didn't sound very exciting when I first heard about it. Unfortunately, if you want to play this game online, it may be difficult to find active servers and players since there is no master server in the game. The goal of the game is to capture "flags" in the center by extending your influence all the way out to them from your home. These gifts include such things as earthquakes, volcanoes, and rockets. But watch out: "gifts" will randomly fall on the field, which, if you can encircle them with your influence, allow you to really ruin an opponent's day.
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Blocks placed higher up have more influence, so bigger towers are better. Blocks placed on the field create a circle of "influence", which represents the area that a player controls. An opponent just destroyed my tower in Bontago.īontago is an abstract strategy game where players compete against each other by building towers out of blocks.
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